m (→Statistics: formatting (inserting line break between gold and mithril in "Total" cell)) Tag: rte-source |
No edit summary Tags: Visual edit Mobile edit Mobile web edit |
||
Line 3: | Line 3: | ||
:<i>For the armor of the same name in Star Warfare: Alien Invasion, see [[Wrath Armor (SW1)]]</i> |
:<i>For the armor of the same name in Star Warfare: Alien Invasion, see [[Wrath Armor (SW1)]]</i> |
||
− | '''Wrath Armor''' is the twelfth and final armor currently available in [[Star Warfare 2: Payback]]. It can be unlocked by finishing Stage |
+ | '''Wrath Armor''' is the twelfth and final armor currently available in [[Star Warfare 2: Payback]]. It can be unlocked by finishing Stage 2 Heroic. It has stats mainly focusing on close-ranged combat. |
Wearing a full Wrath suit will confer the '''Doomsday Knight''' [[Armor Set Bonuses|set bonus]], which increases Melee DMG by 60%, All DEF by 30%, and Speed by 1.0. This armor has a usable ability, '''Doomsday Mark''', which lets you fire a projectile that deals 400% Melee DMG to a target. In PvP, it will drag the target to the user at a high speed (including upwards if the user marked the opponent from a higher spot). This ability has a cooldown of 40 seconds. |
Wearing a full Wrath suit will confer the '''Doomsday Knight''' [[Armor Set Bonuses|set bonus]], which increases Melee DMG by 60%, All DEF by 30%, and Speed by 1.0. This armor has a usable ability, '''Doomsday Mark''', which lets you fire a projectile that deals 400% Melee DMG to a target. In PvP, it will drag the target to the user at a high speed (including upwards if the user marked the opponent from a higher spot). This ability has a cooldown of 40 seconds. |
Revision as of 04:48, 31 January 2021
- For the armor of the same name in Star Warfare: Alien Invasion, see Wrath Armor (SW1)
Wrath Armor is the twelfth and final armor currently available in Star Warfare 2: Payback. It can be unlocked by finishing Stage 2 Heroic. It has stats mainly focusing on close-ranged combat.
Wearing a full Wrath suit will confer the Doomsday Knight set bonus, which increases Melee DMG by 60%, All DEF by 30%, and Speed by 1.0. This armor has a usable ability, Doomsday Mark, which lets you fire a projectile that deals 400% Melee DMG to a target. In PvP, it will drag the target to the user at a high speed (including upwards if the user marked the opponent from a higher spot). This ability has a cooldown of 40 seconds.
Statistics
Armor | Cost | Color Polarity | PvP Level Unlock | Bonuses | ||||
---|---|---|---|---|---|---|---|---|
Health | Damage | Speed | Gold | EXP | ||||
Helmet | 2,400,000 | Blue | 12000 | 5% | --- | --- | 10% | |
Chest | 2,500 | Blue | 20000 | 10% | 0.5 | 20% | --- | |
Gloves | 2,000,000 | Green | 10000 | 5% | --- | 10% | --- | |
Boots | 2,300,000 | Green | 12000 | --- | 0.5 | --- | 10% | |
Total | 6,700,000 2,500 |
Doomsday Knight | 54000 | 20% | 1.0 | 30% | 20% |
- Note: Total stats do not include the set bonuses.
Star Warfare 2 Armor | |
---|---|
Helium Armor - Neon Armor - Eagle Armor - Dread Armor | |
Argon Armor - Despair Armor - Falcon Armor - Krypton Armor | |
Corrosion Armor - Magma Armor - Harrier Armor - Wrath Armor |