Star Warfare Wiki
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Tag: Visual edit
(Void module amounts, (1-3), added Iron shell ability)
Tag: Visual edit
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*'''Fragments''': Common VOID material. Dropped from aliens and bosses.
 
*'''Fragments''': Common VOID material. Dropped from aliens and bosses.
 
*'''Rock Crystals''': Uncommon VOID material. Dropped from aliens and bosses Heroic missions.
 
*'''Rock Crystals''': Uncommon VOID material. Dropped from aliens and bosses Heroic missions.
*'''Modules''': Rare VOID material. Dropped from Heroic bosses in small amounts (1-2).
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*'''Modules''': Rare VOID material. Dropped from Heroic bosses in small amounts (1-3).
   
 
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==Abilities and Bonuses==
 
==Abilities and Bonuses==
 
===Passive Abilities===
 
===Passive Abilities===
When a VOID is crafted, it is assigned two random passive abilities that affect the player. These passive abilities are not VOID specific and can appear on any type of VOID. The first ability is revealed at level 1, but does not become active until level 3. The second ability is revealed at level 3, and becomes active at level 4. If the passive abilities of a VOID are not to a player's liking, the player may resolve the VOID so they may reconstruct the VOID and possibly get a different ability.
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When a VOID is crafted, it is assigned two random passive abilities that affect the player. These passive abilities are not VOID specific and can appear on any type of VOID. The first ability is revealed at level 1, but does not become active until level 2. The second ability is revealed at level 3, and becomes active at level 4. If the passive abilities of a VOID are not to a player's liking, the player may resolve the VOID so they may reconstruct the VOID and possibly get a different ability.
   
 
* '''Cheap Shot''': Increase damage by 100% on the first shot after not attacking or taking damage for five seconds.
 
* '''Cheap Shot''': Increase damage by 100% on the first shot after not attacking or taking damage for five seconds.
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* '''Cubic Attack''': Boosts all damage by 35% after using any skill.
 
* '''Cubic Attack''': Boosts all damage by 35% after using any skill.
 
* '''Energy Armor''': Increases the energy shield of the Vehicle by 100%.
 
* '''Energy Armor''': Increases the energy shield of the Vehicle by 100%.
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* '''Iron Shell: '''Maximum damage taken from a single shot can only amount to 40% of hp.
   
 
===Stat Bonuses===
 
===Stat Bonuses===

Revision as of 23:43, 2 February 2015

VOIDs are a new type of equipment introduced in Star Warfare 2: Payback. VOID act as companions to the player, either helping them fight or protecting them. They can be crafted at the VOID Center from various types of VOID material, which can be obtained rarely from defeating aliens and commonly from bosses. Rarer VOID material can be obtained from Heroic missions and Heroic bosses.

  • Crystals: Common VOID material. Dropped from aliens and bosses.
  • Fragments: Common VOID material. Dropped from aliens and bosses.
  • Rock Crystals: Uncommon VOID material. Dropped from aliens and bosses Heroic missions.
  • Modules: Rare VOID material. Dropped from Heroic bosses in small amounts (1-3).
Stage Normal Heroic
1 Crimson Crystals, Crimson Fragments Crimson Rock Crystals, Crimson Modules
2 Emerald Crystals, Emerald Fragments

Emerald Rock Crystals, Emerald Modules

3 Azure Crystals, Azure Fragments Azure Rock Crystals, Azure Modules
4 Pure Crystals, Pure Fragments Pure Rock Crystals, Pure Modules
5 Purple Crystals, Purple Fragments Purple Rock Crystals, Purple Modules

VOIDs

Collapsar

CollapsarVOID Requires Crimson VOID material, which can be found in Stage 1. Collapsar is a destructive VOID capable of creating an explosive singularity that can of defeat swarms or powerful enemies.

Hygeio

HygeioVOID Requires Emerald VOID material, which can be found in Stage 2. Hygeio is a supportive VOID which can heal the player or their allies during battle.

Nirvana

NirvanaVOID Requires Azure VOID material, which can be found in Stage 3. Nirvana is a offensive VOID that attacks enemies with a energy beam.

Twilight

TwilightVOID Requires Pure VOID material, which can be found in Stage 4. Twilight is an evasive VOID, letting the player move across the battlefield at high speeds in short bursts.

Catalyst

CatalystVOID Requires Purple VOID material, which can be found in Stage 5. Catalyst is a defensive VOID than can generate a immobile shield, absorbing damage for a moment.

Abilities and Bonuses

Passive Abilities

When a VOID is crafted, it is assigned two random passive abilities that affect the player. These passive abilities are not VOID specific and can appear on any type of VOID. The first ability is revealed at level 1, but does not become active until level 2. The second ability is revealed at level 3, and becomes active at level 4. If the passive abilities of a VOID are not to a player's liking, the player may resolve the VOID so they may reconstruct the VOID and possibly get a different ability.

  • Cheap Shot: Increase damage by 100% on the first shot after not attacking or taking damage for five seconds.
  • Greedisgood: Increase GOLD BONUS by 30%.
  • Monster Hunter: Greatly increase damage done to minions.
  • Dexterous Hands: Increase firerate when switching weapons.
  • Dragon Hunter: Greatly increase damage done to Bosses.
  • Flappy Fire: Continuous shooting increases firerate by 5% (Up to 50% maximum)
  • Rabbit's Foot: Increase SPD by 1.
  • Execute: Deal double damage to enemies with less than 20% HP.
  • Farmer: Get more VOID material.
  • Suspension: Increase the movement speed of the Vehicle by 1.
  • Immunity: You have extra 10% chance to immune any damage you receive.
  • Cubic Attack: Boosts all damage by 35% after using any skill.
  • Energy Armor: Increases the energy shield of the Vehicle by 100%.
  • Iron Shell: Maximum damage taken from a single shot can only amount to 40% of hp.

Stat Bonuses

Along with Passive Abilities, crafted VOID are given two random bonuses that affect the player. As the VOID is upgraded, so are the bonuses, but by a random amount. If the player disagrees with the amount, they can cancel the upgrade, but they will lose the VOID material used to upgrade it Then the player can try again for a better amount, but it will require the same amount of VOID.

  • Increase Max HP by x%
  • Increase All DMG by x%
  • Increase Bullet DMG by x%
  • Increase Energy DMG by x%
  • Increase Explosion DMG by x%
  • Increase Melee DMG by x%
  • Increase FCD by x%
  • Increase All DEF by x%
  • Increase Bullet DEF by x%
  • Increase Energy DEF by x%
  • Increase Explosion DEF by x%
  • Increase Melee DEF by x%
  • Increase FCD by x%