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Bac

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kpacks are supplementary armor upgrades that allow you to carry weapons and assist items such as health packs. Backpacks work independently of armor suits; no armor suit receives any additional bonuses from a certain back pack and likewise, no backpack receives any additional bonuses from armor suits other than the listed effect. That said, different backpacks allow you to carry more items and have special buffs as well, such as power boosts, speed increases, and health regeneration.

Weapons and items can only be used in battle if they have been placed in the backpack prior to entering any room. To place equipment into the bag, a player should access the Customize menu, and then tap the "Pack" button. This will bring up a selection grid of all the equipment the player has, with the lowest row of boxes on the screen representing the player's bag and equipped items.You can only put a certain number of items in a bag.


Backpacks

Name Cost ($) Slots HP POW Energy SPD Others
VB-03-II 0 3 +300
VB-03-III 25,000 3 +300 +10%
SP-04-IV 40,000 4 +500 -20%
SP-11-V 8 Mithril 3 +300 +10% +1
KP-101-X 10 Mithril 4 +500 +40HP per kill
VP-22-VII 150,000 4 +600 +15% +20% EXP
SPD-005-a 100,000 5 +700 +30% shotgun POW, -10% for others
ECO-03-VI 200,000 3 +500 -10% +1 +10% Gold
TT-05-b 280,000 5 +1000 Damage Taken -20%
SAM-005-I 60 Mithril 5 +800 +20% +1 +25% Gold
STK-06-ZZ 700,000 6 +900 +30%* +50%* +2
HYD-00-IX 48 Mithril 5 +1500 +15%

+60HP/sec

20% chance to immune from attack**

H.F-V-03 95 Mithril 6 +1200 For team: +70 HP/sec Tthis effect does NOT stack +30% effect of all HP items
STK.F-VI-00 85 Mithril 6 +800 For Team: +20% POW (does not stack)**** +1 Team effect does not stack
XO2B-FREEDOM 150 Mithril 6 +2000 +10% Unlimited*** +40HP/sec
F.L.O.A.T^ 120 Mithril 6 +1500 +20% +1

+10% Gold

Immune to ground hazards

Use: +2 SPD 30s, duration 60s cool down time

VISNU 120 Mithril 6 +4000

+10% EXP

For team: -20% damage taken

TRI-O-AVATAR 120 Mithril 6 +3500 +15% +1 Use: -85% damage taken, 5s duration 40s cool down
BLADE-MASTER^^ 1,200,000 4 +1000 +40% Melee attacks POW immune to ground hazards
TOUCH AND GO 1,000,000 5 +2000 +1 If hit, +2 SPD for a short time (PvP & PvE)
DRACULA

110 Mthril

6 +3000 +5% Use: Reduce some of your POW while transforms part of the damage you deal into HP. 10 Second Use 120 Second Cool Down.
JIN.JINGLE 140 Mithril 6 +3600

+30% POW

For team: +10% POW (does not stack)****

+2

+35% Gold

+30% EXP

+20HP per kill

+10% chance to immune from attack**

*Note: this bag greatly increases your power at the cost of using extra energy.

**Note: this means that for __% of the time, a single projectile will be negated by a shield.

***Recomended for people who don't like to buy ammo. Your energy still appears on screen, but it doesn't get expended when you fire your weapon while using this bag.

****Note: The STK.F will override the effects of the Jin.Jingle, they will not add together to give +30% power to the team

^Note: immunity to ground hazards is a permanent effect. The F.L.O.A.T bag has the ability to activate a temporary +2 speed boost for 30 seconds.

^^Note: this is similar to the F.L.O.A.T bag in its floating aspect, but it trades the speed boost ability and 2 bag slots for a +40% sword power boost. It is a constant ability.

^^^Note:


  • Estimated Power Trade-off: -25% POW
  • Proven HP Absorption: 65% of effective damage output when ability is not active



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